January 21, 2014 Wizard Wars Patch

Connectivity

 * Improved pre-round peer sync and disconnect handling. Speedier pre-round stuffs!
 * Rewritten network interface to use explicit connections. Should lead to somewhat improved connectivity.

Bugfixes

 * Fixed freezing caused by faulty default load-outs in new accounts.
 * Rewrote Founder's Robe string to fit into text boxes in all resolutions. How long is a piece of string? About big enough to fit into a text box!
 * Added the correct sounds to imp weapons. They now sound as they should whilst adorably chewing on your elbow.
 * No more knockdowns when invulnerable.
 * A few crashes now result in error-codes instead. Less CTD's, more animals.
 * Fixed a bug where the store and/or owned items would sometimes not appear. The Wizard in charge of the store has completed his 12 step program and now shows up to work on time.

General Tweaks/Changes

 * Fixes to shields reflector handling of beams.
 * Divided random Elemental Crystal drop chance by 4. Maths yo!
 * Adding telemetry upon essence reward.
 * Imp now has astronomer hat. He now sports the finest in this season's Wizard/Imp-crossover millinery.
 * Reduced package size by removing redundant package content. Smaller packages, size isn't everything!

UI

 * Extended mouse button support. Those of you with your eleventeen button gaming mice will be pleased.
 * Cursor intersecting HUD no longer interrupts holding down move button.
 * Play unique sound when entering lobby. Escher is THIS happy http://bit.ly/KBBMYZ
 * New sounds for selecting and interacting with magicks.