July 1, 2011 Patch

Features

 * Added to camera tracking an influence towards enemies in the immediate vicinity.
 * Added Polish localization.
 * If any versus game has one or less players it will automatically end.
 * Added an ethereal state to newly respawned players in versus mode.
 * Added two new achievements

Fixes

 * Versus network games now properly synchronize spawn positions, this prevents characters from spawning in the same position during a Krietor mode reset.
 * When local players are dead the camera will now instead track network players.
 * Characters charging during a Krietor mode reset are now properly reset to an idle state.
 * Fixed an issue where if in a rare situation a necromancer area casted with both poison and earth elements a crash would occur.
 * Fixed an issue where a NPC (ie daemon lord) would drop an item which had not been cached, resulting in a crash.
 * Self shields are now correctly removed when casting invisibility.
 * Earth projectiles now gain some deviation on its trajectory whenever they destroy targets.
 * Added some stability to game start.
 * Adjusted self casted projectile spells position and direction.
 * Improved fire efficiency greatly.
 * Magick and Item packs are now properly hidden in lobby when Krietor’s Tourney is selected.
 * Fixed a bug where characters casting a spell with their weapons while being feared would not properly reset the spell effect.
 * Fixed the movement influence on avatars when they are feared.
 * Krietor versus mode will now properly remove an active Meteorshower magick when it resets.
 * Nullify will now affect every entity, independent of distance.