M60

Upon defeating Jotunn and his beastman hordes, if you succeeded in saving all of the houses in the aptly-named village of Dunderhaed, the mayor will present you with the M60 as a reward for so flawlessly protecting their homes.

Arguably one of the more powerful weapons in the game, the M60 makes short work of low-health mobs, and can be maintained and swept over enemies like a Beam Spell. It also works very well against enemy Wizards with Self-Cast Shield up, as the force of the attack quickly drains their shields and hits them with massive knock-back.

However, it deals very little damage to armored foes, and does no damage to victims which have been frozen. Additionally, in regards to pairing with Enchantment Spells, the Wizard (that's you!) continues to swing it like an enormous club.

The M60 differs from the the M60 found in Magicka: Vietnam, in that the Magicka: Vietnam version of the weapon allows the player to crouch, while the M60 in Chapter 3 does not.