March 15, 2011 Patch

Fixed issues/bugs

 * Conflagration no longer damage ethereal characters.
 * Fixed startup TypeInitializationException crash (Magicka.Gamers.Gamer’ threw an exception. ---> System.NullReferenceException)
 * Changing the language settings through steam will now change the games language.
 * Fixed Elemental’s bloodtype to black from regular.
 * Fixed Error loading "UI\HUD\NotifierButton". GraphicsDevice component not found.
 * #Winning
 * Improved network traffic for character entities and damageable physics entities.
 * Fixed network initialization for the boss fights in Chapter 4 and in Chapter 8.

Known issues

 * Network uplink bandwidth, while improved, can be demanding.
 * Steam attempts to install XNA framework every time game is launched or rare occasion.
 * Characters can in rare cases fall through the level collision mesh, this is due to lag or poor framerate. Many general network improvements and general optimization will reduce this risk.
 * The game may appear to be stuttering even though framerate is good.