Items

Throughout the course of Magicka, many items can be picked up and used in place of the player's staff and hand weapon. Most have a special ability or two, and are more like power-ups than "gear" in the traditional sense as they are dropped when you die and gone entirely from a playthrough if your character falls off a cliff or drowns. Items may have passive abilities and/or active abilities (used by pressing the self-cast button when no elements have been charged). The firearms found in Magicka: Vietnam and the M60 are special cases.

Note that different Wizard Models start with different items equipped.

Firearms
Killing 1000 Enemies with Firearms (including the M60 found in Chapter 3) results in the Lead Farmer achievement. All Firearms are ranged weapons. {| class="sortable wikitable" ! Name || class="unsortable"| Damage Type || Rate of Fire || Location Chapter 1 - Tutorial: It's the weapon you start with using the GI Wizard Model. Fires in 3 shot bursts.
 * AK47
 * Medium physical
 * 600 rounds/min
 * 11C Vietnam Rescue Mission: Carried by most Vietcong Goblins.
 * RPG-7
 * High explosive
 * Single shot
 * 11A Vietnam Rescue Mission: Carried by a few Vietcong Goblins.
 * MAT-49
 * Low physical
 * 600 rounds/min
 * 04C Vietnam Rescue Mission: Carried by some Vietcong Goblins in rice-farmer hats.
 * RPD
 * High physical
 * 650 rounds/min
 * 03B Vietnam Rescue Mission: Carried by Orc Vietcong soldiers.
 * Mosin-Nagant
 * High physical
 * Single shot
 * 03B Vietnam Rescue Mission: Carried by some Vietcong Goblins with rice farmer hats.
 * M16A1
 * Medium physical
 * 800 rounds/min
 * 03B Vietnam Rescue Mission: Carried by most GIs.
 * 03B Vietnam Rescue Mission: Carried by some Vietcong Goblins with rice farmer hats.
 * M16A1
 * Medium physical
 * 800 rounds/min
 * 03B Vietnam Rescue Mission: Carried by most GIs.
 * 03B Vietnam Rescue Mission: Carried by most GIs.
 * M60 (Magicka: Vietnam)
 * High physical
 * 550 rounds/min
 * 03B Carried by one GI in the start of the Vietnam Rescue Mission.
 * Type 2 Phaser
 * Low lightning
 * unknown
 * 03B Chapter 1 Tutorial: It's the weapon you start with using the "Frontier Wizard" Wizard Model
 * M1911
 * Low physical
 * unknown
 * 03B Chapter 1 Tutorial: It's the weapon you start with using the "Reservoir Wizard" Wizard Model
 * Gyrojet Pistol
 * Medium Physical, Fire
 * Ranged, Explodes on impact, Ignites
 * 03B Chapter 1 Tutorial: It's the weapon you start with using the "Space Wizard" Wizard Model. Semi-Automatic Fire.
 * Red Death-Phazer
 * Medium Arcane
 * Ranged
 * 03B Chapter 1 Tutorial: It's the weapon you start with using the "Tentacle Robe" Wizard Model. Single Shot.
 * Red Death-Phazer
 * Medium Arcane
 * Ranged
 * 03B Chapter 1 Tutorial: It's the weapon you start with using the "Tentacle Robe" Wizard Model. Single Shot.
 * 03B Chapter 1 Tutorial: It's the weapon you start with using the "Tentacle Robe" Wizard Model. Single Shot.