November 27, 2013 Wizard Wars Patch

PUSHBACK

 * Attacker pushback when spraying water on target with double Water resistance
 * No push resistance at all with single Water resistance
 * Earth resistance gives a little water push resistance, and a lot of non-water push resistance.

STEAM

 * Steam spray has slower movement (steam counts as two elements)
 * QFF doesn't wet, QQF wets but less damage,
 * Decreased Steam spray damage
 * Steam no longer pushes the target

SPRAYS

 * Spray tweaks - individual cone sizes, reduced width overall, reduced length for water and steam, Decreased water spray push slightly

RESISTANCES

 * Water+Cold Resistance protects 100% from ice projectiles
 * Water+Fire resistance protects 100% from steam spray
 * Decreased Ice Projecile damage
 * Decreased Lightning, Fire, Cold, Steam elemental wall damages

BALANCE

 * Decreased Life mine healing
 * Increased Self Heal start healing value

BUGFIX

 * Death now deals correct damage

KNOWN ISSUES

 * Sprays can do a burst of damage in spray start
 * Ice+Earth projectile is weaker then intended