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*Forever casting beams can easily let you gain the upper hand. |
*Forever casting beams can easily let you gain the upper hand. |
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*They also help you a lot if you are cornered, especially with a lightning beam. |
*They also help you a lot if you are cornered, especially with a lightning beam. |
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+ | *Especially useful in co-op, if two wizards get their hands on these, an unlimited mega-beam is at your disposal. |
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== Cons == |
== Cons == |
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− | * |
+ | * Redundant, because you can prepare your next beam while casting the previous one, giving you effectively unlimited beam duration. |
+ | * It is very unlikely that you will have to cast beams for longer than the normal time without stopping,unless you are using a very weak beam. |
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− | [[Category: |
+ | [[Category:Weapons (Magicka)]] |
Latest revision as of 17:21, 1 May 2015
Staff Information | ||
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Game Description: | The severed arm of a daemon lord. It holds unlimited arcane power. | |
Passive: | Unlimited Beam Duration | |
Active: | None | |
Location: | Chapter 6: Dropped by both Daemon Mini-bosses. |
Abilities[ | ]
Pros[ | ]
- Forever casting beams can easily let you gain the upper hand.
- They also help you a lot if you are cornered, especially with a lightning beam.
- Especially useful in co-op, if two wizards get their hands on these, an unlimited mega-beam is at your disposal.
Cons[ | ]
- Redundant, because you can prepare your next beam while casting the previous one, giving you effectively unlimited beam duration.
- It is very unlikely that you will have to cast beams for longer than the normal time without stopping,unless you are using a very weak beam.