Patch Notes | ||
← Previous Patch (February 7, 2011) |
February 11, 2011 Patch | Next Patch → (February 24, 2011) |
Fixed issues/bugs[ | ]
- Added language specific fonts.
- Fixed faulty collision skin on the houses in Chapter 3 (Boss fight).
- Added fail safe to XInput controllers for users crashing with the "Is your PlayerIndex correct?"-log report.
- Fixed crash when a network client is changing scene and receives a delayed damage or boss message.
- Fixed crash when an AI has a barrier targetted and uses an incompatible ability.
- Added fail safe for threaded content loading on startup, this should resolve the issues related to: "GraphicsDevice component not found".
- Fixed mouse cursor jittering when locking onto a target.
- Fixed bug in ingame options sound menu, the game will now properly save any changes made.
New features/balancing[ | ]
- Support for language specific fonts added.