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November 26, 2013 Wizard Wars Patch
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November 26, 2013 Wizard Wars Patch
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{{PatchNav|November 19, 2013 Wizard Wars|November 27, 2013 Wizard Wars}} ==BALANCE== * Split up ice and steam resistances in sub elements for selfshield * Only protect against water based push/elevate with water resistance * Fire resistance now protects fully against the damage part of steam damage * Don't push or elevate at all when invulnerable * Steam spray now pushes, water resistance push protection first pass ==PHYSICS== * Fall out of map physics fix. This is not in any way related to radiation. * Sliding frozen player fix (sorry!) ==LOGIN SERVER== * Closest region only chosen from regions known by client. No more entering hidden regions. * User rejoining fixed. * Cleaned up code that shouldn't be running on the servers. * If a user reconnects it no longer causes it to count as a leave+join. * Fixes various issues with login procedure, most importantly gifting default gear on first login. ==PERSISTENCE== * Added a server section to account data. Server section is not sent to the client. * Don't transmit server data when using transmit_all_variables_to_peer. ==MATCHMAKER== * Game servers registering for refill will now be handled correctly, instead of as emptyb ==MISCELLANEOUS== * [telemetry]End of round player stats sent (improved leaderboards) * [gui] New icons for all [[Robes (Wizard Wars)|robes]] * [textures] Pimped robe textures. Yes, this IS a verb...thanks Xzibit! * [abilities] aoe damage/destroy breakables crash fix * [settings] Escape button spam fix. The button will not allow you to ACTUALLY escape when frozen/stunned/generally being hurt, yes, escape is a confusing name. * [chat] Crash fix for very long text messages and variable naming. * [bugfix] Refetch bulk items upon reentry. * [bugfix]: Made sure that level up crown rewards are actually granted! [[Category:Patches (Wizard Wars)]]
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