Patch Notes | ||
← Previous Patch (November 26, 2013 Wizard Wars) |
November 27, 2013 Wizard Wars Patch | Next Patch → (December 3, 2013 Wizard Wars) |
PUSHBACK[ | ]
- Attacker pushback when spraying water on target with double Water resistance
- No push resistance at all with single Water resistance
- Earth resistance gives a little water push resistance, and a lot of non-water push resistance.
STEAM[ | ]
- Steam spray has slower movement (steam counts as two elements)
- QFF doesn't wet, QQF wets but less damage,
- Decreased Steam spray damage
- Steam no longer pushes the target
SPRAYS[ | ]
- Spray tweaks - individual cone sizes, reduced width overall, reduced length for water and steam, Decreased water spray push slightly
RESISTANCES[ | ]
- Water+Cold Resistance protects 100% from ice projectiles
- Water+Fire resistance protects 100% from steam spray
- Decreased Ice Projecile damage
- Decreased Lightning, Fire, Cold, Steam elemental wall damages
BALANCE[ | ]
- Decreased Life mine healing
- Increased Self Heal start healing value
BUGFIX[ | ]
- Death now deals correct damage
KNOWN ISSUES[ | ]
- Sprays can do a burst of damage in spray start
- Ice+Earth projectile is weaker then intended