This is a list of all 1123 possible spell combinations of elements in Magicka .
This includes Lightning + Water spell combinations that are possible by conjuring Steam or Ice with Lightning and then cancelling the Steam or Ice back into Water. Note that the order in which the combinations are presented may have to be changed in order to actually cast the spell in these cases.
The combinations [ ]
No element [ ]
Spell Combination
Force
Area of Effect
Self Cast
Imbue
Effect
None
Wind Blast
Wind Nova
None
Standard Attack
Knockback, -Burn, -Wet
One element [ ]
Spell Combination
Force
Area
Self Cast
Imbue
Effect
Shield
Dome Shield
Armour
Wall Shield
Projectile
Ground Shock
Harm
Fissure
Knockback
Projectile
Ground Shock
Harm
Vertical Swipe
Beam
Nova
Heal
Horizontal Swipe
Heal
Beam
Nova
Harm
Horizontal Swipe
Spray
Nova
Harm
Forward Thrust
Chill
Spray
Nova
Harm
Forward Thrust
Burn
Spray
Nova
Harm
Forward Thrust
Shock
Spray
Nova
Harm
Forward Thrust
Wet
Spray
Nova
Wet
Forward Thrust
Wet, Knockback
Two elements [ ]
Spell Combination
Force
Area
Self Cast
Imbue
Effect
Wall
Wall
Encasement
Wall
Knockback
Wall
Wall
Encasement
Wall
Rune
Rune
Immunity (Life)
Rune
Heal
Rune
Rune
Immunity (Arcane)
Rune
Storm
Storm
Immunity (Cold)
Storm
Chill
Storm
Storm
Immunity (Fire)
Storm
Burn
Storm
Storm
Immunity (Lightning)
Storm
Shock
Storm
Storm
Immunity (Steam)
Storm
Wet
Storm
Storm
Immunity (Water)
Storm
Wet, Knockback
Projectile
Ground Shock
Harm
Fissure
Knockback
Projectile
Ground Shock
Harm
Fissure
Knockback
Projectile
Ground Shock
Harm
Fissure
Knockback, Heal
Projectile
Ground Shock
Harm
Fissure
Knockback
Projectile
Ground Shock
Harm
Fissure
Knockback, Chill
Projectile
Ground Shock
Harm
Fissure
Knockback, Burn
Projectile
Ground Shock
Harm
Fissure
Knockback, Wet
Projectile
Ground Shock
Harm
Fissure
Knockback, Wet
Projectiles
Ground Shock
Harm
Vertical Slash
Projectiles
Ground Shock
Harm
Vertical Slash
Heal
Projectiles
Ground Shock
Harm
Vertical Slash
Projectiles
Ground Shock
Harm
Vertical Slash
Chill
Projectiles
Ground Shock
Harm
Vertical Slash
Shock
Projectiles
Ground Shock
Harm
Vertical Slash
Knockback, Wet
Beam
Nova
Heal
Horizontal Swipe
Heal
Beam
Nova
Heal
Horizontal Swipe
Heal, -Chill
Beam
Nova
Heal
Horizontal Swipe
Heal, -Burn
Beam
Nova
Heal
Horizontal Swipe
Heal
Beam
Nova
Heal
Horizontal Swipe
Heal
Beam
Nova
Heal
Horizontal Swipe
Heal, -Wet
Beam
Nova
Harm
Horizontal Swipe
Beam
Nova
Harm
Horizontal Swipe
Chill
Beam
Nova
Harm
Horizontal Swipe
Burn
Beam
Nova
Harm
Horizontal Swipe
Shock
Beam
Nova
Harm
Horizontal Swipe
Wet
Beam
Nova
Harm
Horizontal Swipe
Knockback, Wet
Spray
Nova
Harm
Forward Thrust
Chill
Spray
Nova
Harm
Forward Thrust
Chill, Shock
Spray
Nova
Harm
Forward Thrust
Burn
Spray
Nova
Harm
Forward Thrust
Burn
Spray
Nova
Harm
Forward Thrust
Spray
Nova
Harm
Forward Thrust
Shock
Spray
Nova
Harm
Forward Thrust
Shock, Wet
Spray
Nova
Harm
Forward Thrust
Wet
Spray
Nova
Harm
Forward Thrust
Wet, Knockback
Spray
Nova
Wet
Forward Thrust
Knockback, Wet
Three elements [ ]
Spell Combination
Force
Area of Effect
Self Cast
Imbue
Beam
Nova
Elemental Attack
Horizontal Swing
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Projectile
Ground Shock
Elemental Attack
Fissure
Beam (Burn)
Nova (Burn)
Elemental Attack (Burn)
Horizontal Swing (Burn)
Projectile
Ground Shock
Elemental Attack
Vertical Slash
Beam (Shock)
Nova (Shock)
Elemental Attack (Shock)
Mine (4)
Mine (8)
Immunity (Arcane)
Mine (3)
Beam (Wet)
Nova (Wet)
Elemental Attack (Wet)
Horizontal Swing (Wet)
Beam (Wet)
Nova (Wet)
Elemental Attack (Wet)
Horizontal Swing (Wet)
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Projectile
Ground Shock
Elemental Attack
Fissure
Beam (Burn)
Nova (Burn)
Elemental Attack (Burn)
Horizontal Swing (Burn)
Projectile
Ground Shock
Elemental Attack
Vertical Slash
Beam (Shock)
Nova (Shock)
Elemental Attack (Shock)
Beam (Wet)
Nova (Wet)
Elemental Attack (Wet)
Horizontal Swing (Wet)
Beam (Wet)
Nova (Wet)
Elemental Attack (Wet)
Horizontal Swing (Wet)
Beam (Wet)
Nova (Wet)
Elemental Attack (Wet)
Horizontal Swing (Wet)
Spray (Chill)
Nova (Chill)
Elemental Attack (Chill)
Forward Thrust (Chill)
Projectile (Chill)
Ground Shock (Chill)
Elemental Attack (Chill)
Fissure (Chill)
Projectile (Chill)
Ground Shock (Chill)
Elemental Attack (Chill)
Vertical Slash (Chill)
Beam (Heal Chill)
Nova (Heal Chill)
Heal (Chill)
Horizontal Swing (Heal Chill)
Spray (Chill Shock)
Nova (Chill Shock)
Elemental Attack (Chill Shock)
Forward Thrust (Chill Shock)
Storm (Chill)
Storm (Chill)
Immunity (Chill)
Storm (Chill)
Projectile (Chill)
Ground Shock (Chill)
Elemental Attack (Chill)
Fissure (Chill)
Projectile (Chill)
Ground Shock (Chill)
Elemental Attack (Chill)
Vertical Slash (Chill)
Spray (Heal Chill)
Nova (Heal Chill)
Heal (Chill)
Horizontal Swing (Heal Chill)
Spray (Chill Shock)
Nova (Chill Shock)
Elemental Attack (Chill Shock)
Forward Thrust (Chill)
Projectile
Ground Shock
Elemental Attack
Fissure
Projectile (Burn)
Ground Shock (Burn)
Elemental Attack (Burn)
Fissure (Burn)
Projectile
Ground Shock
Elemental Attack
Fissure
Projectile (Heal)
Ground Shock (Heal)
Elemental Attack (Heal)
Fissure (Heal)
Wall
Wall
Encasement
Wall
Projectile (Wet)
Ground Shock (Wet)
Elemental Attack (Wet)
Fissure (Wet)
Projectile (Wet)
Ground Shock (Wet)
Elemental Attack (Wet)
Fissure (Wet)
Projectile (Burn)
Ground Shock (Burn)
Elemental Attack (Burn)
Fissure (Burn)
Projectile
Ground Shock
Elemental Attack
Fissure
Projectile (Heal)
Ground Shock (Heal)
Elemental Attack (Heal)
Fissure (Heal)
Projectile (Heal)
Ground Shock (Heal)
Elemental Attack (Heal)
Fissure (Heal)
Projectile (Wet)
Ground Shock (Wet)
Elemental Attack (Wet)
Fissure (Wet)
Projectile (Wet)
Ground Shock (Wet)
Elemental Attack (Wet)
Fissure (Wet)
Four elements [ ]
Spell Combination
Force
Area of Effect
Self Cast
Imbue
Beam
Nova
Elemental Attack
Horizontal Swing
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Five elements [ ]
Spell Combination
Force
Area of Effect
Self Cast
Imbue
Beam
Nova
Elemental Attack
Horizontal Swing
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)
Beam (Chill)
Nova (Chill)
Elemental Attack (Chill)
Horizontal Swing (Chill)