Propp's Party Plasma Information | ![]() | |
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Game Description: | Originally intending to invent a "fun for the family" Magick, Propp accidentally created a very powerful and unpredictable spell capable of detroying even the most powerful of forest trolls. This amazing magick, however, went missing after some "brave" wizards decided to go troll-hunting | |
Combination: | ![]() ![]() ![]() | |
Keycode: | FFQS | |
Location: | Chapter 2 of The Stars Are Left - After bothering Edgar in Veiditorp repeatedly, he bribes you to go away by telling you to get it from the store in the old broken goblin ship. |
Spell effects
Propp's Party Plasma is a directional spell that fires a wild projectile that flies a crooked pattern into the ground in front of you, doing extremely strong arcane-fire damage
Pros
- Fun!
- Deals 10k damage when it connects.
- For such a powerful spell, wizards can cast it very quickly.
- Ridiculously effective in larger, semi-immobile enemies such as Parker or Cthulhu.
Cons
- Not very precise.
- Casting within an Area or Barrier Shield or near a wall (or rock/ice barrier) is an instant death sentence for you and anyone nearby (unless you have suitable protection).
- Its damage type is Arcane, which makes it heal undead enemies.
Trivia
- First seen in Chapter One of the main campaign, cast by Propp himself, with sexy results.
- Putting on a arcane ward as it lands on you will cause you to get blasted with incredible knockback.
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