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|active= Arcane Bolt
 
|active= Arcane Bolt
 
|location=<br>
 
|location=<br>
*[[Chapter 4]]: The First [[Disciple]] you encounter, or the end of the chapter, boss battle with the [[Warlock]].
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*[[Chapter 4]]: [[Disciple]]s
*[[Chapter 5]]: The First [[Disciple]] you encounter
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*[[Chapter 5]]: [[Disciple]]s
*[[Chapter 6]]:
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*[[Chapter 6]]: The [[Disciple]]s you encounter in the Mind Duel with [[Grimnir]].
 
}}
 
}}
   
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== Abilities ==
 
== Abilities ==
   
* The physical resistance aura reduces damage from most enemies in melee, some ranged attackers such as goblin archers, and pure stone projectile spells. Combined with the double HP enhancement, this renders you quite difficult to kill.
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* Physical resistance aura reduces physical damage by 75%, and it's the most common type dealt by most melee attackers, some shooters and several spells like pure earth projectiles.
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* It doubles the wielder's hit points (from 1000 to 2000 for most robes).
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* Active ability: Shoots an arcane bolt.
 
* Best Use: '''Survival'''
 
* Best Use: '''Survival'''
 
   
 
== Pros ==
 
== Pros ==
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* With this a wizard can withstand 8 times more physical damage and 2 times more of any other type.
* Makes you very tough to kill.
 
 
* Commonly Found/Dropped.
 
* Commonly Found/Dropped.
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* Prevents one-hit kills by dwarf priests' earth spells, War Troll's hammer bash, and other usually frustrating adversaries.
   
 
== Cons ==
 
== Cons ==
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* The active ability is nearly useless - arcane bolts are a spam spell so a single cast does little damage.
* Doesn't enhance healing, so you'll need to heal yourself several times to recover from severe injury.
 
* Shields are not enhanced, so this staff provides no additional protection against status effects such as cold or fire.
 
   
[[Category:Items]]
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[[Category:Weapons (Magicka)]]

Latest revision as of 17:41, 4 May 2015

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Staff Information
Staff of war
Game Description: The staff was specially crafted for warfare, and is designed to help the wielder survive just a little bit longer.
Passive: Physical Resistance Aura & Double wielder's maximum hit points
Active: Arcane Bolt
Location:


The Staff of War is one of the more commonly encountered staves and a good overall weapon for those who expect to find themselves in close combat.

Abilities[ | ]

  • Physical resistance aura reduces physical damage by 75%, and it's the most common type dealt by most melee attackers, some shooters and several spells like pure earth projectiles.
  • It doubles the wielder's hit points (from 1000 to 2000 for most robes).
  • Active ability: Shoots an arcane bolt.
  • Best Use: Survival

Pros[ | ]

  • With this a wizard can withstand 8 times more physical damage and 2 times more of any other type.
  • Commonly Found/Dropped.
  • Prevents one-hit kills by dwarf priests' earth spells, War Troll's hammer bash, and other usually frustrating adversaries.

Cons[ | ]

  • The active ability is nearly useless - arcane bolts are a spam spell so a single cast does little damage.